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A List Apart
Alex Wright
Antenna
blackbeltjones
bLoug
Brad Lauster
Brightly Colored Food
CamWorld
City of Sound
Croc o' Lyle
Curious Lee
Designweenie
DesignWritings
Digital Web Magazine
Dive Into Mark
DonnaM
Elegant Hack
Holovaty
Guide to ease
Heyotwell
IA Wiki
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Joel on Software
Kaliber10000
KM Pings
kottke
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Meryl's Notes
Lucdesk
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Off the top
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pixelcharmer
peterme
Rogue Librarian
Semantic Studios
Shifted Librarian
Signal vs. Noise
squaresines
Suppose
sylloge
v-2
webgraphics
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xBlog
Zeldman Presents
Mark Hurst has written an interesting discussion about web pages and how people navigate. In it, he reminds us of something he wrote in 1999,
On any given Web page, users will either… click something that appears to take them closer to the fulfillment of their goal, or click the Back button on their Web browser.
The interesting part of his message here, I think, is that the IA/designers’ focus on aspects of the UI such as navigation consistency is less important than the supporting of users in getting them to their intended goal. He says provocative things such as “users don’t care where they are in the website”. If you can get your head past that idea, 3 bullets summarize what this should mean for you in practice:
I’ve posted additonal personal opinions on this topic elsewhere on my weblog. Peterme discusses Mark’s ideas as well, pointing out that he shouldn’t dismiss the value of wayfinding cues in order to make the point that empasis should be placed on user needs and behaviors supporting those needs. Christina doesn’t see the harm in Mark’s oversimplification and suggests that informational cues such as breadcrumbs put the burden of mental strain on the user. It’s nice that she also suggests alternatives identified in her Widgetopia to helping users identify alternate paths related to their current task, addressing a point that I think is important — “Where can I go” is perhaps more important than “Where am I?”. Manu Sharma adds that both Peter and Mark are probably both right in this debate, but the difference in perspectives is explained by their different experiences.